Posterous theme by Cory Watilo

WFB: Ogre Kingdoms Hunter List (Minus the Hunter)

Well, I’m back with another Hunter-based list for Ogre Kingdoms. No, I still haven’t gotten around to purchasing anything yet; I still have the Tomb Kings to test and play around with (I’ve gotten everything assembled and painted for 1000pts., although I’m considering dropping the chariots for some Ushabti).

Anyways! You may note the mystifying lack of Hunter in this 1000pt. list. I decided I couldn’t fit both him and the Firebelly, so dropped the Hunter (the Firebelly acts as general, so he’s mandatory). I played around with including a Butcher but ultimately didn’t; it fits the fluff fairly enough, but it doesn’t actually fit in the army, for reasons I shall explain after the list!

Level 2 Firebelly w/ Dispel Scroll & Ironcurse Icon

40 Gnoblars with Trappers
40 Gnoblars with Trappers

4 Leadbelchers
2 Mournfang Cavalry w/ heavy armour & ironfists

Thundertusk

Now, about that Butcher. I wanted to put the general/wizard in a unit, so that he wouldn’t get sniped by a war machine (excepting the Ironcurse Icon, of course, but this is just as much for aesthetic reasons). The Butcher didn’t really make sense in any unit except Bulls/Ironguts, neither of which I wanted to use. I wanted to keep the focus squarely on a Hunter and his Gnoblar and animal buddies. Yes, there are other Ogres in the list (namely the Leadbelchers and Mournfang riders) but those have a fluff reason for existing. The Mournfang riders are the Hunter’s buddies, who have tamed Mournfangs the better to hunt. The Leadbelchers hunt with their leadbelcher guns, which gets them less respect from the rest of this makeshift Hunter-tribe, but they still bring home big creatures. I still don’t fully like this (the fluff specifically mentions Chaos Dwarfs, so I immediately started thinking about a Chaos-aligned OK force…) but I suppose I could model them with large bows or, perhaps, just keep the guns. They are cool-looking, after all. Anyways, I felt the Firebelly fit better with them than the Butcher. The connection between fire and the blackpowder guns is nice, and of course the Lore of Fire contains a lot of long-range, magic missile spells, which fit better with the Leadbelchers than the Lore of the Great Maw spells. The Thundertusk’s inclusion should be obvious, a mountain creature herded down from the slopes by the Hunter as a beast of burden or weapon of war instead of being killed. The Gnoblars are also fairly obvious, I feel, as the primary members of the tribe, including some over-idealistic members that get carried away with trapping (which is just as useful to the Hunter, I suppose).

On the tabletop… Well, I highly doubt two Mournfang riders will do much, although they are tough, and hits directed against them aren’t directed at anybody else. The Gnoblars will act as charge redirectors, with the added bonus of the Trappers killing a few models before hand. Anybody who doesn’t want to deal with that will have to avoid charging and get shot up by the Leadbelchers and Firebelly instead. Of course, they probably will just charge the Gnoblars, who will quickly lose the combat and require the aid of the Leadbelchers or Mournfangs. The Thundertusk is just for support, causing the enemy to Always Strike Last and having a nice little snowball-throwing weapon. In general, though, the Gnoblars will probably break easily, the Mournfangs and Thundertusk will be shot to death, and the Firebelly and his Leadbelcher buddies will be surrounded. Ah well, such is life… and of course, this isn’t a competitive list, not what so ever. It is cheerfully fluffy, though.

I doubt I’ll work on this soon, though, seeing as how it would cost somewhere in the $340 range to build it (!).

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Beastly Beasties!

Well, after that small detour into Ogreville list-writing, I’ve decided they’re probably not for me (for now). Instead I’ve been taking a look at Beastmen! Yes, one of the most underpowered armies in WFB. Really. And I have a list!

Beastlord w/ Armour of Silvered Steel, additional hand weapon

Level 2 Bray Shaman, Lore of Shadows
Level 2 Bray Shaman, Lore of Beasts

19 Gors w/ additional hand weapons, musician & standard bearer
19 Gors w/ additional hand weapons, musician & standard bearer

19 Bestigors w/ musician & standard bearer

Obviously this is poorly refined and hasn’t been play tested at all yet. I don’t know when (or if) I’ll get around to building the army, but when/if I do, the strategy will be simple: two blocks of Gors holding the Bray-Shamans, and the Beastlord’s Inspiring Presence holding the army together from the Bestigors. I might seriously edit this later though.

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WFB: Ogre Kingdoms Hunter-based Lists

So I’ve just made what are perhaps two of the worst (yet also most highly entertaining) army lists for Ogre Kingdoms. The idea was to make a list around the concept of a “Hunter Tribe” of sorts that lived high on the Mountains of Mourn and made a living hunting. So here goes:

1000pt.

Hunter
Firebelly

40 Gnoblars w/ Trappers
40 Gnoblars w/ Trappers

6 Mournfang Cavalry w/ Full Command, Ironfists, Heavy Armour, Crusher: brace of Ogre pistols

2000pt.

Hunter w/ Stonehorn mount, harpoon launcher
Butcher w/ Ironfist

40 Gnoblars w/ Trappers
40 Gnoblars w/ Trappers
40 Gnoblars w/ Trappers
40 Gnoblars w/ Trappers

6 Mournfang Cavalry w/ Full Command, Ironfists, Heavy Armour, Dragonhide Banner, Crusher: brace of Ogre pistols

Thundertusk
Thundertusk

These are, of course, very fluffy armies indeed. Apparently this Hunter has quite the Gnoblar following…

Tabletop-wise… well, I highly doubt these lists would have any efficacy whatsoever. The Gnoblars are effective for exactly nothing (except tarpitting and a few deaths to the Trappers, if I’m lucky) and a level 1 Firebelly or Butcher isn’t really gonna do much in the Magic phase. The bare Hunter in the 1000pt. list is also pretty much useless, although I believe the Stonehorn-riding one in the 2000pt. list could do well enough, especially with that harpoon launcher of his. So really, the entirety of this army would focus on those Mournfang Cavalry. Sure, they’re tough, but with all the enemy’s fire directed at them? Probably won’t last long. The Thundertusks are also nice fluff-wise, but Always Strikes Last isn’t that useful when you still probably won’t hit the enemy.

None of that really matters, though, because here it’s the fluff that counts. Assuming I could find the $700 needed for all this.

Dok out.

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Crafton v0.1

Crafton v0.1:

MediaFire! Gasp! What could it….! 

Well, the title does kind of imply what it is. I’m working on v0.2 right now; I’ll be adding a better International Friendliness Building (and fixing the signs that say “Sameah,” it’s Haven City now) but I figured I might as well release this now. v0.2 will be out be the weekend, tho.

Edit: Oh, right, also, I’ll be fixing the spawn point that’s on the roof.

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